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Theorist
Location: Vienna
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RT: Okay, so here we go
chriscurrie: Are there forces in play beyond the three factions we've seen? Or do they mostly compete against each other? RT: There are certainly other - darker, older - forces at play, and they are definitely going to be crucial to the story. iktose: What are the tokens we got for ? ...what ? this is not a valid question ? but I'm sure many of us want to know this answer RT: Can't tell you yet, but do hold onto them. Wait...which tokens? I don't know about any tokens. Agrabush: Can factions group with each other on the surface? Or do all my friends have to join the same faction? RT: We haven't announced anything yet - but the secret societies do stand united against evil. henriksultan: Not a question about the game so i wont tag it with tswqa but where is that video they are talking about?? I wanna see it.. RT: It's on my computer. philcsf: Yo, big fan. What's the predicted release date for The Secret World? Will the release be simultaneous, or delays for region/platform? RT: No official release date yet, but I'm sure we'll launch simultaneously in Europe and North America. albedo777: The articles touched on cabal pvp and cells to get anima. What about smaller cabals? Will it be difficult/impossible for us? RT: Not impossible but probably more difficult. If you're few but strong and well coordinated you can still put up a fight. Samozwaniec: when we will see gameplay and ingame footages? RT: I'd love to see it released some time this autumn, but that hasn't been decided yet. Agrabush: What kind of non-combat content will there be? And we need more info on crafting! RT: We'll talk about trade skills another time but it's going to be fun. Many missions won't be about killing things. Mimezu: we know that society HQ will be social places, will there be other social spots in the game (nightclubs, etc ...) ? RT: Yes. darkSTandrew: how will the cabal houses work? RT: As gathering places for your cabal! There's gameplay associated with them, but we're not revealing anything more now. Templar_unknown: I wonder how entry to Agartha will take place? Wonder if any of the lore based "entry points" are real? RT: There will be many, many roads into Agartha. Some old, some new, some known, some very, very secret. Ogibogi: will there be cross faction grouping in PvE? Global or north america & EU servers? RT: Like I said above (below?) we haven't announced anything yet, but the societies do stand united against evil. samsbase: These cells that are taken in Agartha are they only takable by NPC factions or cabaals too ? RT: Cabals. julienlavoie: There's no levels. Will there be specific targets/goals to always give you something to look forward to? RT: Absolutely, definitely, yes. Pyroclasam: what range of weapons can we expect in game and how heavily will magic figure into it? RT: A wide range, and heavily. Pyroclasam: is there a particular ESRB eating that you're aiming for? RT: Right now, the game is pretty mature. Zombie head go boom. And cussing too. bunchie007: How will the characters in TSW deal with death? RT: In a really interesting way. We will address it. Death means something in the real world. M0nnes: Will melee combat be similar to WoW, like right click and wait for emotes, with the occational special move? RT: Nope. SA_Avenger: Crucial are there sherpas in game RT: There can't NOT be sherpas in this game. Syntheticwhite: All the stuff so far seems very combat focused. Any hints on what the ratio of Combat vs. Socal -play will be like? RT: That depends on how you choose to play it. Jest118: Re: Factions and Weapons. Will players be able to wield more than one type. i.e. Pistol for ranged, sword for Melee? RT: Of course. agill084: IGN and Massively are reporting contrary things about cross-faction PvE play, can you clarify? Is it still undecided? RT: Not really undecided - more like unannounced. iktose: Is there going to be a real gameplay difference between the 3 secret societies, i.e one got some improvements the others don't? RT: Not in terms of balancing, but there will be content differences. RT: @psyx0r The Xbox version will be different from the PC version, and the latter will be designed as a PC game first and foremost. agill084: There's been a loss of consumer confidence in the Funcom brand. Any plans for the TSW launch to address this? RT: Don't know about that, but we're just going to make the best damn game we know how and hope that people will play it. astarti_alexia: is Anima crucial for battle and spells? RT: As announced, anima will be important for - amongst other things - weapon upgrades and trade skills. Chtuga: I feel the economy is extremely important, will it be player and tradeskill driven? RT: We also feel the economy is extremely important, and we're doing something about it! fujikanaeda: Can you release any details on the nature or existence of live events within TSW? RT: I love events, but we can't say anything about that yet. wryterra: Are cabal housing areas a part of the Society HQs or are they seperate entities? RT: Separate. fujikanaeda: Will we see puzzle elements within the game? If so, how is FC planning on combating the 'alakhazam' lookup effect? RT: There will be puzzles. And there will always be ways to make the game easier - and less interesting. ilistyn: For those of us that do not like PvP will there be other ways to get Anima? what about non pvp equipment, etc. RT: Yes. Sagebigly: Any chance of seeing the great old one in the game? RT: There will be things that are both great and old and dark and deep and wet and slimy. Azeltir: As a non-MMO player, what do you think TSW might do to sway me to it? RT: The story, the setting, the action gameplay, the missions, the puzzles, the characters, the sights & sounds. Soulstrider: Will there be any plot related details released soon? RT: Who says there hasn't been? mr_whisper: Can you give a general idea of the projected system specs? I'm building a new computer specifically for TSW? RT: Not quite yet but we're aiming for laptops. Makaruda: Any info you can give us on infiltrating enemy bases as mentioned in the IGN article? RT: It's going to be fun and exciting. greve_tsw: At what stage is the game at right now? Pre-Alpha? Alpha? Pre-Beta? RT: Pre-Alpha. AnnLemay: Hi! Looking forward to the game! Q: Will gameplay be predominantly PVE or PVP? Will solo gameplay be possible, or limit the exp.?RT: Soloing will definitely be possible. The game will have plenty of PvE. This reveal was just mostly about PvP. brinstar: On TSW forums players are associating Templars with Christianity. Will the devs distance the faction from religion? RT: Templars aren't about Christianity. They're about Faith. Which is different. And also about kicking demon ass. smugas: How cabals are important? Can we enjoy most parts of game without need to join to cabal? RT: You can play without joining a cabal, but PvP will be a lot more fun if you're in one. Zombacon: Will the secret society you join determine your ethnicity? RT: No, absolutely not. Aquilus: Also, will players will be able to wear monocles? That's a dealbreaker for me ![]() RT: Definitely. Monocles are go. KyleHorner: @brinstar had a good one here: Will the devs distance Templars from any specific religions? RT: Yup, like I said, no secret society is tied to any religion. Everyone's invited. squareking: Any chance TSW could be Mac-compatible? Also, I'm a big fan of what I've seen so far -- keep it up! RT: No Mac version planned, but there's always Boot Camp and Windows 7. Works for me! philcsf: Another quick Q - Will the PC and 360 versions be using the same server (cross-platform gameplay)? If it's still coming to 360. RT: Nope, no cross-platform gameplay. Fald0n: Will combat rather be 1st person or 3rd person? Or doesn't the "character view" matter at all? RT: 3rd person. eXes: How far will the hate between Illuminati and Templar go? Will they actually have conflicts in the story line or only in agartha? RT: There will be conflicts in the story, too. eXes: Several interviews are talking about expansion (addons) any details about that? RT: There will be extensions and add-ons and expansions, but it's a bit too early to talk about that.
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"All truly wise thoughts have been thought already thousands of times; but to make them truly ours, we must think them over again honestly, till they take root in our personal experience." Johann Wolfgang von Goethe Last edited by Wolfsgaenga; 09-10-2009 at 11:54 PM. |
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