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#1 |
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Theorist
Location: Vienna
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RT: Okay, so here we go
chriscurrie: Are there forces in play beyond the three factions we've seen? Or do they mostly compete against each other? RT: There are certainly other - darker, older - forces at play, and they are definitely going to be crucial to the story. iktose: What are the tokens we got for ? ...what ? this is not a valid question ? but I'm sure many of us want to know this answer RT: Can't tell you yet, but do hold onto them. Wait...which tokens? I don't know about any tokens. Agrabush: Can factions group with each other on the surface? Or do all my friends have to join the same faction? RT: We haven't announced anything yet - but the secret societies do stand united against evil. henriksultan: Not a question about the game so i wont tag it with tswqa but where is that video they are talking about?? I wanna see it.. RT: It's on my computer. philcsf: Yo, big fan. What's the predicted release date for The Secret World? Will the release be simultaneous, or delays for region/platform? RT: No official release date yet, but I'm sure we'll launch simultaneously in Europe and North America. albedo777: The articles touched on cabal pvp and cells to get anima. What about smaller cabals? Will it be difficult/impossible for us? RT: Not impossible but probably more difficult. If you're few but strong and well coordinated you can still put up a fight. Samozwaniec: when we will see gameplay and ingame footages? RT: I'd love to see it released some time this autumn, but that hasn't been decided yet. Agrabush: What kind of non-combat content will there be? And we need more info on crafting! RT: We'll talk about trade skills another time but it's going to be fun. Many missions won't be about killing things. Mimezu: we know that society HQ will be social places, will there be other social spots in the game (nightclubs, etc ...) ? RT: Yes. darkSTandrew: how will the cabal houses work? RT: As gathering places for your cabal! There's gameplay associated with them, but we're not revealing anything more now. Templar_unknown: I wonder how entry to Agartha will take place? Wonder if any of the lore based "entry points" are real? RT: There will be many, many roads into Agartha. Some old, some new, some known, some very, very secret. Ogibogi: will there be cross faction grouping in PvE? Global or north america & EU servers? RT: Like I said above (below?) we haven't announced anything yet, but the societies do stand united against evil. samsbase: These cells that are taken in Agartha are they only takable by NPC factions or cabaals too ? RT: Cabals. julienlavoie: There's no levels. Will there be specific targets/goals to always give you something to look forward to? RT: Absolutely, definitely, yes. Pyroclasam: what range of weapons can we expect in game and how heavily will magic figure into it? RT: A wide range, and heavily. Pyroclasam: is there a particular ESRB eating that you're aiming for? RT: Right now, the game is pretty mature. Zombie head go boom. And cussing too. bunchie007: How will the characters in TSW deal with death? RT: In a really interesting way. We will address it. Death means something in the real world. M0nnes: Will melee combat be similar to WoW, like right click and wait for emotes, with the occational special move? RT: Nope. SA_Avenger: Crucial are there sherpas in game RT: There can't NOT be sherpas in this game. Syntheticwhite: All the stuff so far seems very combat focused. Any hints on what the ratio of Combat vs. Socal -play will be like? RT: That depends on how you choose to play it. Jest118: Re: Factions and Weapons. Will players be able to wield more than one type. i.e. Pistol for ranged, sword for Melee? RT: Of course. agill084: IGN and Massively are reporting contrary things about cross-faction PvE play, can you clarify? Is it still undecided? RT: Not really undecided - more like unannounced. iktose: Is there going to be a real gameplay difference between the 3 secret societies, i.e one got some improvements the others don't? RT: Not in terms of balancing, but there will be content differences. RT: @psyx0r The Xbox version will be different from the PC version, and the latter will be designed as a PC game first and foremost. agill084: There's been a loss of consumer confidence in the Funcom brand. Any plans for the TSW launch to address this? RT: Don't know about that, but we're just going to make the best damn game we know how and hope that people will play it. astarti_alexia: is Anima crucial for battle and spells? RT: As announced, anima will be important for - amongst other things - weapon upgrades and trade skills. Chtuga: I feel the economy is extremely important, will it be player and tradeskill driven? RT: We also feel the economy is extremely important, and we're doing something about it! fujikanaeda: Can you release any details on the nature or existence of live events within TSW? RT: I love events, but we can't say anything about that yet. wryterra: Are cabal housing areas a part of the Society HQs or are they seperate entities? RT: Separate. fujikanaeda: Will we see puzzle elements within the game? If so, how is FC planning on combating the 'alakhazam' lookup effect? RT: There will be puzzles. And there will always be ways to make the game easier - and less interesting. ilistyn: For those of us that do not like PvP will there be other ways to get Anima? what about non pvp equipment, etc. RT: Yes. Sagebigly: Any chance of seeing the great old one in the game? RT: There will be things that are both great and old and dark and deep and wet and slimy. Azeltir: As a non-MMO player, what do you think TSW might do to sway me to it? RT: The story, the setting, the action gameplay, the missions, the puzzles, the characters, the sights & sounds. Soulstrider: Will there be any plot related details released soon? RT: Who says there hasn't been? mr_whisper: Can you give a general idea of the projected system specs? I'm building a new computer specifically for TSW? RT: Not quite yet but we're aiming for laptops. Makaruda: Any info you can give us on infiltrating enemy bases as mentioned in the IGN article? RT: It's going to be fun and exciting. greve_tsw: At what stage is the game at right now? Pre-Alpha? Alpha? Pre-Beta? RT: Pre-Alpha. AnnLemay: Hi! Looking forward to the game! Q: Will gameplay be predominantly PVE or PVP? Will solo gameplay be possible, or limit the exp.?RT: Soloing will definitely be possible. The game will have plenty of PvE. This reveal was just mostly about PvP. brinstar: On TSW forums players are associating Templars with Christianity. Will the devs distance the faction from religion? RT: Templars aren't about Christianity. They're about Faith. Which is different. And also about kicking demon ass. smugas: How cabals are important? Can we enjoy most parts of game without need to join to cabal? RT: You can play without joining a cabal, but PvP will be a lot more fun if you're in one. Zombacon: Will the secret society you join determine your ethnicity? RT: No, absolutely not. Aquilus: Also, will players will be able to wear monocles? That's a dealbreaker for me ![]() RT: Definitely. Monocles are go. KyleHorner: @brinstar had a good one here: Will the devs distance Templars from any specific religions? RT: Yup, like I said, no secret society is tied to any religion. Everyone's invited. squareking: Any chance TSW could be Mac-compatible? Also, I'm a big fan of what I've seen so far -- keep it up! RT: No Mac version planned, but there's always Boot Camp and Windows 7. Works for me! philcsf: Another quick Q - Will the PC and 360 versions be using the same server (cross-platform gameplay)? If it's still coming to 360. RT: Nope, no cross-platform gameplay. Fald0n: Will combat rather be 1st person or 3rd person? Or doesn't the "character view" matter at all? RT: 3rd person. eXes: How far will the hate between Illuminati and Templar go? Will they actually have conflicts in the story line or only in agartha? RT: There will be conflicts in the story, too. eXes: Several interviews are talking about expansion (addons) any details about that? RT: There will be extensions and add-ons and expansions, but it's a bit too early to talk about that.
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"All truly wise thoughts have been thought already thousands of times; but to make them truly ours, we must think them over again honestly, till they take root in our personal experience." Johann Wolfgang von Goethe Last edited by Wolfsgaenga; 09-10-2009 at 11:54 PM. |
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#2 |
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Philosopher
Location: Sweden
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Holy crap that was fast. Great job!
I got in a bit late and trying to catch up while matching Q&As was pretty harsh.Oh and btw, monocles are go! ![]() |
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#3 |
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Theorist
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Thanks, easier than reading it from twitter :P
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#4 | ||
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Theorist
Location: OC, CA, USA
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Quote:
Quote:
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#5 |
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Theorist
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Awesome, I really like how he went about answering some of the questions
![]() Can't wait! |
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#6 |
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Philosopher
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Totally had my question answered. /cool guy collar pop
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#7 |
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Pupil
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You are a wonderful person, thanks mate!
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[ Sic praedae patet esca sui ]
So her meat lies open to her own destruction... |
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#8 | |
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Theorist
Location: Graveyard
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Quote:
Awesome stuff going on here. I'm quite happy. Much thanks Wolf.
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*~*∞*~*NOW RECRUITING*~*∞*~*
░▒▓ ∞∞∞ Ơ U R O B O R O § ∞∞∞ ▓▒░ ~∞∞~ A Dragon Cabal for TSW ~∞∞~ ▒▓∞∞{ouroboros.redirectme.net}∞∞▓▒ - If you're frightened of dying, and then you hold on, you'll see devils tearing your life away. But if you've made your peace, then the devils are really angels...freeing you from the earth. - |
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#9 |
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Theorist
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#10 |
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Theorist
Location: Austria
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Nice one dude and thanks to Ragnar. Happy he picked one of my questions
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Sorry for bad English! |
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#11 |
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Theorist
Location: Serbia
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RagnarTornquist:I was going to blog it, but the community works fast.
Well it's fast indeed, thanks alot for doing this, much easier to read this way.
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Lost in silent grey emotion on the endless mortal way to nowhere |
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#12 |
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Theorist
Location: Germany
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You cutted out my questions? lol
eXes #TSWQA How far will the hate between Illuminati and Templar go? Will they actually have conflicts in the story line or only in agartha? RT: There will be conflicts in the story, too eXes @RagnarTornquist #TSWQA Several interviews are talking about expansion (addons) any details about that? RT: There will be extensions and add-ons and expansions, but it's a bit too early to talk about that. #TSWQA
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"Reality is merely an illusion, albeit a very persistent one"
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#13 |
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Theorist
Location: Vienna
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...sry, had to edit a few things!...but now it's done...so, that's the end:
derFeef: Is the look of the character somehow defined by the faction or can I have an asian templar as well? RT: You can be anything and anyone you want. Soulstrider: Will characters like "A friend" or Aveline Belmont have a significant presence in the game? RT: You mean, will real crazy people who pretend to be involved in real conspiracies be in this fictional game? GlennJPWilson: We begin in one of three citys,are we able to travel and visit the other two as we please? can we have our faction cabals in any city? RT: Yes to the first one. Just don't go messing with anyone wearing a uniform. RT: That's it for tonight. Thanks for participating, I hope that cleared up some confusion! Additional questions may be answered later.
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"All truly wise thoughts have been thought already thousands of times; but to make them truly ours, we must think them over again honestly, till they take root in our personal experience." Johann Wolfgang von Goethe Last edited by Wolfsgaenga; 09-10-2009 at 11:45 PM. |
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#14 |
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Theorist
Location: Way down yonder...
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Very nice!!
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Modern-day warrior, mean mean stride. Today's new Templar, mean mean pride. Templars are about Faith. And also about kicking demon ass. |
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#15 | |
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Pupil
Location: Earth
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Quote:
I was hoping Pre-Beta.
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"Rejoice not against me, O mine enemy: when I fall, I shall arise; when I sit in darkness, the LORD shall be a light unto me." - Micah 7:8 (KJV) Last edited by militischristus; 09-10-2009 at 11:44 PM. |
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#16 |
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Pupil
Location: Upland, CA
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Very cool. Thanks for the qa Ragnar.
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#17 |
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Theorist
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I actually think that we got just as much, or even more, info than we did at the 'reveal. And we got some questions asked that have been bugging us for years.
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There is no sig. There was no sig. There never will be a sig. There is no conspiracy. Move along. TINCS. Sherpas? No. |
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#18 |
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Theorist
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Cool stuff, RT, cool stuff! Coolness even.
That's a lot of cool.Anywho... more of this, please. Cut out the middle man. Thanks to Wolf too of course. Bows to you.
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希望 |
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#19 |
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Theorist
Location: U.S. West Coast
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Thanks for posting it in a readable format, Wolfs!
Regarding Cabal size, it's sounding like Ragnar is planning for them to be large. More like EVE corps, or vanilla WoW guilds. I'm not sure if I'm happy with that or not.
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and the angel spoke before he fell but fallen would not tell |
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#20 | |
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Theorist
Location: Vienna
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Quote:
...
__________________
"All truly wise thoughts have been thought already thousands of times; but to make them truly ours, we must think them over again honestly, till they take root in our personal experience." Johann Wolfgang von Goethe |
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